| Long-Awaited
Release Offers More Control, More Output Versatility and Enhanced
Productivity |
In
February of 1999, Adobe Systems shipped After Effects 4.0, a milestone
for the company because it represented the first release of the software
that was completely "Adobe-ized." Sure, 3.0 was also under
the Adobe banner, but it was still so new to the company it still
had the initials CoSA written all over it (remember when we all called
it CoSA After Effects?). That 4.0 release showed that Adobe was determined
to integrate this popular compositing application with the company's
other stalwarts like Premiere, Photoshop and Illustrator.
So here we are
two years later, and Adobe today announces the newest version of After
Effects, version 5.0. Was it worth the wait? We'll see. Adobe officials
won't say exactly when the new version will be available, but admirably
state [something to the effect of] they're sensitive to stability
and won't release a crash-prone dog to the general public. If only
all software companies were so conscientious! Other Adobe insiders
quietly hinted at an NAB release, meaning that around the third week
in April we may get to see this new product in its shrink-wrapped
form. So, since we haven't yet had a chance to test-drive the new
version, let's take a close-up look at its new features, and then
perhaps you can decide for yourself whether it's time to get excited.
3D Compositing
Headlining
the new feature list is the ability to execute 3D compositing. This
represents a huge advance in AE's capabilities, and even leapfrogs
competing tools like Discreet's Combustion that also sport 3D compositing.
Perhaps the best attribute of this new trick is that you're able to
mix normal 2D layers, as you've always done with After Effects, with
3D layers. This will come in handy, for example, when you want a logo
bug to stay where it is while you fly objects around in the same scene.
(see picture at right). Looking good on the feature list, too, is
the ability to use multiple cameras, unlike Combustion, where you're
allowed just one. You're also able to place numerous lights in a scene
and the elements of that scene will cast shadows and reflect those
lights any way you desire. This is quite a leap for those of us used
to simply compositing objects and adding shadows. It'll be familiar
territory to those who regularly work with 3D animations. The bottom
line is that, when you composite in 3D, the shadows are handled differently,
and they'll undoubtedly look more realistic. This is the one feature
that I can't wait to get my hands on! Further, Adobe also will offer
a public Beta test version of an even more advanced renderer. This
I gotta see. Best of all, you won't need to spring for the After Effects
Production Bundle to play with 3D -- more of its 3D functions will
be available on the standard edition.
Next:
Productivity Enhancements
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