![]() 3D Tutorial for Editors: Confessions of a Two-Dimensional Man
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So far, so good: the beginnings of a 3D animation in a way that even a 2D guy like me can handle. I'll come back to the text in a moment, but for now, I'll turn the visibility of the text layer off by clicking on the eye icon.
In addition to giving me a clear view of the rest of the frame, I can work more quickly by not waiting for the 3D text to redraw while I make changes to other parts of my scene. A Little Background A black background is good enough to begin, but I can do better. It's most common to use one of the NLE's video tracks as a background, which is exactly why I'm NOT going to do that. Even though I'm working in an NLE, I want to show some of the graphics power that Boris brings into that environment. I'm going to select Natural media as my background, and once I select the Face track for this layer, I have a new set of controls specific to Natural media. I'm going to select the media called Reptilian. Other textures include wood, fabric, granite, marble, fractal noise and random colors.
These are procedural textures, a term familiar to 3D folks. It means that, rather than bitmap files, they're mathmatically generated from inside Boris. In addition to offering smooth display at magnified scale, this procedural nature means that I can do anything I want to the texture. I can increase the scale and tweak the colors so that it actually no longer looks reptilian at all -- more like parchment, perhaps. ![]() Prev 1 2 3 4 5 6 7 Next Related sites: AV Video Creative Mac Digital Media Designer Digital Post Production Digital Producer Digital Video Editing Related forums: [an error occurred while processing this directive] |
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