| Many
products can handle the creation of static titles. They are
as numerous as grains of sand. Among those are a solid handful
that can create some pretty creative animation. Boris Graffiti
kicks sand in all their faces. |
That's because Graffiti is much more
than a mere character generator. Boris Graffiti plugs into a variety
of nonlinear editors on Mac and Windows, including those from Avid,
Media 100, Apple, Discreet, Adobe and DPS. (You can find the complete
listing at the BorisFX website.)
It provides all text formatting options you'd expect including kerning,
tabs, word wrap and animated tracking. Unlimited layers of text
can be rotated, extruded into 3D and lit using realistic lighting
tools. Text can be filled using media directly from the NLE timeline
without importing or exporting. Animation of 2D and 3D text, lights,
and additional video and graphics layers can all be animated with
full Bezier control.
Other CG software
includes some of those features, but none offer all of them, and
none offer Graffiti's level of control. Graffiti also adds 14 effects
filters that help move it beyond simple character generation. As
a specific example, I'm going to show you a quick effect using the
"2D Particles Advanced" filter.
(People often
ask me about the key differences between Graffiti and Boris RED,
and here's one of several big ones: instead of 14 filters, RED has
54. The text function works basically the same in both, so you can
also create this effect in RED. And, as a bonus to folks who think
they might someday want to upgrade from Graffiti to RED, the custom
keyframe settings you create in Graffiti can be opened in RED.)
I'm
going to assume that you read my tutorial on creating Star Wars-style
text scrolls, which also offered a pretty thorough introduction
to Graffiti's interface. If you haven't yet, I encourage you to
click on the image at left to read at least the beginning now, so
you can get an idea of Graffiti's general layout. I'm going to skip
all that here and focus on this little effect, a literal dissolve
that I call "The Sands of Time." It's
a variation on a tutorial from Graffiti's very good manual, which
also offers a perspective on Graffiti's nature as a graphics tool:
"Text and Titling" is chapter SEVEN in the manual, and begins on
page 256!
Setting Up
I like to set up nearly all of my effects in Keyframer, a standalone
version of Graffiti that allows you to create effects settings.
You save them, and once in your host application (Avid, Media 100,
Adobe Premiere, etc.), you can open the settings and apply them
for rendering. There's an appropriate flavor of Keyframer that ships
with all of Boris's NLE products, including FX and RED, and it's
one of my favorite things about working with those products.
In Graffiti's
Keyframer, the background is the brick wall graphic that serves
as a proxy for your host timeline's video track 2. The Background
track in Graffiti can't be changed. The principle is that you're
applying Graffiti as a filter on a track, and you don't want your
text effect to actually change the underlying video.
Well, that's the
principle. Unprincipled cad that I am, I'll show you how to kick
sand in the face of that concept too. Sure, it's cheating, but like
I said, I'm unprincipled.
Let's make the
effect 5 seconds long. Click in the Duration field of the timeline,
enter "500" for five seconds, zero zero frames, and hit return.
I typed in the words "Sands of Time," using the font Sand, of course,
in 96 point size. It was actually my fondness for this font that
led me to the effect. How can I make these words behave sandily,
I asked? The answer it turns out, is handily. You can use whatever
font you have available, though.
I normally never
apply shadows to text in the Text Window, because you can't keyframe
them. They stay stuck to the text no matter how the text moves,
which is exactly the kind of CG behavior that I use Boris's tools
to get away from. Instead, I normally create unshadowed text in
the Text Window, and apply a shadow using the Shadow tab in the
Controls Window. My only purpose here is to let you see the words
a little better, so using the stuck-on shadow is fine.
Next:
Advanced Particles