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Final Cut Pro Quick Tip #47 Real-time Multiclip Editing in Final Cut Pro 5 By Stephen Schleicher

One of the best new features in Final Cut Pro 5 is multicam editing.  This handy feature allows those do multiple camera productions to gang the clips together to make editing a breeze.  In this Final Cut Pro Quick Tip, we?ll quickly look at how it works.

Final Cut Pro 5 allows you to create a multiclip that can group up to 128 camera angles together and switch between them in real time. When working in this mode in FCP5, the first thing you need to do is create a multiclip.

This is relatively easy to do by highlighting the clips in the Browser window, then right clicking and selecting Make Multiclip or Make Multiclip Sequence.



After making the selection a new window pops that allows you to determine sync points for the video clips.  In this example, I am simply creating a multiclip.

If each of the cameras used to capture the video were slaved to a common Timecode, or if each camera was set to the same Timecode, you can select Use Starting Timecode from the drop down menu. 

However, as is sometimes the case, not all of your clips will have the same Timecode.  If you are stuck in a situation where you have to sync everything via a slate clap, Final Cut Pro 5 allows you to set In and Out points on your clip and use that as the sync point.  I found this to be most useful on a recent project where the camera operators did not set or sync their Timecode, but the production assistant was smart enough to capture a slate clap.

The blue bars in the middle of the window show the relative alignment of the clips.  This is a good way to see the relative alignment of the clips to each other.  If a bar is shorter than the rest, it can be used to indicate where footage will run out during the edit.

When you click OK, your Browser Window displays a new clip.

With the multiclip created, it is now time to edit it in the Timeline.  Drag the clip from the Browser window to the Viewer, where you can select how many clips you want to view simultaneously from the View pop up menu.

You will notice that you can see all of the clips in the Viewer and one of those clips will have a green and blue box around it.  The green box represents the angle the audio is coming from, while the blue box represents the video angle.

In this example, I am going to use one camera - or angle as it is known in FCP5 - as the primary audio source for this clip.  From the Playhead Sync drop down menu, select Video instead of Video+Audio.

Now if you click on another camera angle, you will see the green (audio) box remains on Angle 1, while the blue (video) box moves to the new camera angle.

 

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